Biotic Game Papers | |
Riedel-Kruse*, I.H., Chung, A.M., Dura, B., Hamilton, A.L.,and B.C. Lee Design, engineering and utility of biotic games Lab Chip (2011). 11, 14-22 This paper introduced the concept of "biotic games": We propose that modern bioengineering technologies - such as micro-fluidics or synthetic biology - could be used as a new gaming platform - similar to electronics enabling video games. We designed a few biotic games at different length and time scales. We also discuss future applications, especially for education and large scale science research, as biotic games would enable non- scientists to engage and interact with modern biotechnology. |
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Bida, J.P. and Das, R. (2012) Squaring theory with practice in RNA design Current Opinion in Structural Biology, 22: 457-466. Paper This paper proposes a new design cycle for RNA nanoengineering, which is now a reality in http://eterna.stanford.edu. Read about how massively parallel nucleic acid synthesis, deep sequencing, and an internet-scale game could help reveal principles for RNA design. http://www.stanford.edu/~rhiju/Bida_Das_COSTBI_2012.pdf http://dx.doi.org/10.1016/j.sbi.2012.06.003 |
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